Shutterthyme's Blog

October 27, 2014

Waterwheels

Filed under: BFA Senior Thesis — Mia @ 5:30 am

 

October 19, 2014

BFA Exhibition Installation

Filed under: BFA Senior Thesis — Mia @ 7:52 am

Animation of a bird landing on a branch

Flip box motor, LED, switch, and batteries with gear and pulley

a 10' by 10' art installation of fabric panels, an iPod speaker, white shelves, and flip boxes.

flip box, Brownie Hawkeye camera, and a pair of hiking boots on white shelves

Exhibition Announcement

Filed under: BFA Senior Thesis — Mia @ 7:37 am

Announcement card that has a photo of Amicalola Falls.

October 4, 2014

Senior Thesis Exhibition Sketch

Filed under: BFA Senior Thesis — Mia @ 1:27 am

Waterwheels is a series of six acrylic flip boxes with corresponding fabric panels. Each panel consists of a photograph that is printed on cotton and backlit by programmed LEDs. The LED sequence suggests falling water as an audio track of waterfall sounds plays on a project iPod.

a drawing with dimensions of my planned senior thesis installation

LED Pattern Design

Filed under: BFA Senior Thesis — Mia @ 1:07 am

I’m testing LED patterns that simulate falling water before I program panel microcontrollers. I drew the patterns on Illustrator layers, animated the layers in Photoshop, then exported the file as an animated GIF.

led_pattern_animation

September 28, 2014

BFA Thesis Show Logo and Gallery Card Designs

Filed under: BFA Senior Thesis — Mia @ 9:38 am

This is our class letterhead logo, and the gallery card that went to print early Friday morning. We chose GotPrint for our 2500 cards. Sixteen of us who are in the show will also design individual announcement cards. The show title comes from a song that a classmate, Tommy Laird, wrote for us. The abstract phrase references artist building tools.

The same logo that was in the previous image now has the show title name below the small circle that can fit onto a letterhead.

Overlapping orange and gold lines swirl through a circular gallery card, creating negative space that is in the shape of a hammer.  The  brown show title, Tangle & Hammer, is angled in the hammer handle.

The show information and sponsor logos are on the back of the show announcement card.

May 28, 2014

Monkey Town 4 in Denver

Filed under: Interdisciplinary Critique — Mia @ 6:08 am

 

 
Kelly Monico, our Interdisciplinary Critique professor, is one of the seventeen video artists featured in Monkey Town 4. Monkey Town left New York for the first time and is nearing the end of its three-month run in Denver. The next stop, according to Montgomery Knott, is Barcelona. An exquisite gourmet meal in a video art immersion cube is the best way I can describe the two-hour experience. Moving a wine bottle of water closer and farther from the camera lens created some interesting video effects.

May 1, 2014

Flip Boxes

Filed under: Interdisciplinary Critique — Mia @ 5:36 am

 

 

When I was young, I used wooden clothespins for attaching playing cards to bicycle spokes. The fluttering sound morphed my blue bicycle into a motorized racer. For me, falling cards inside an art project flip box trigger that distant memory.

For my final Interdisciplinary Critique art installation, I explored flip boxes for conveying the concept of “Evolve.” A motorized flip box comes as a kit from FlipBooKit. Removing a rubber belt offers a hand-cranked option. Twenty-four cards in each box animate steps of: 1) sketching an eye (left box), 2) a winking GIF file (center box), and 3) glances from a video clip (right box). Photoshop animation features were time-savers for exporting frames from the HD video clip.

Building clear acrylic housings with clock gear moving parts is the next step in customizing flip boxes. Then, a programmed Arduino micro controller, using Hall Effect sensors and neodymium magnets, can stop and start the motor on a specified frame. The concept is for narrative characters, as motors start and stop, to move from one box to another. A series of twelve flip cubes is a design plan that I’m considering for fall semester’s senior thesis gallery installation. Juan Fontanive’s Vivarium inspires me to consider nature imagery for my narrative.

April 26, 2014

Cloudbreak

Filed under: Critical Issues in Public Art — Mia @ 8:32 pm

Inside the jurors’ assembly room of Denver’s Lindsey-Flanigan Courthouse is Catherine Widgery‘s public art sculpture, Cloudbreak. Over 12,500 glass cylinders and 25 glass panels create a colorful cloudscape that appears to push into the room from the outside. Since the artwork was designed for viewing from both the inside and the outside (with installed backlighting) of the courthouse, I’m writing a Critical Issues in Public Art research paper about Cloudbreak‘s public access, with respect to J├╝rgen Habermas’s and Michael Warner’s concepts of a public. This may be the final research paper for my BFA degree!

glass tubes project from a painted background of analogous  blues

glass tubes project from a painted background of warm and cool colors

glass tubes from the floor to the ceiling are varying lengths and diameters

interior perspective of the 14' x 41'  x 1.5' sculpture

silver art identification plaque

eastern face of the Lindsey Flannigan Courthouse

December 10, 2013

Re-purposed Hard Drive Platters and Digital Printing

Filed under: Digital Fabrication — Mia @ 5:20 pm

Hard drive platters are stacked with acrylic spacers on an acrylic tube to create a lamp. The white base was printed on a digital printer.

OpenSCAD screen shot of my completed project.

We explored digital printing and new software programs for this project. After experimenting with Tinkercad, SketchUp, Autodesk 123D Catch, and MeshMixer, I dug my heels in and learned OpenSCAD, an open source program for creating 3D CAD objects. I included a screen shot of an OpenSCAD coding window. The two-part lamp base was designed in Project ShapeShifter and then imported into OpenSCAD for integration into the final project. Project Shapeshifter is a free technology preview from Autodesk Labs created to help designers model complex 3D printable geometries. I printed the solid base with an Ultimaker 3D printer. The upper portion of the lamp base was printed by the 3D printing service, Shapeways. The 3D printer software was a challenge. Designs were adjusted online and then sliced into layers that the printer could extrude. It was exciting to see my design as part of a working lamp and fun to repurpose discarded hard drive platters. A remote control allows color, brightness, and light show changes from about 25 meters.

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